Todd Howard, Starfield director talks exclusivity and some of the secrets that lie in the game’s announcement teaser in a recent interview with the Telegraph. The game’s unveiling was one of the most hyped up events at the Xbox and Bethesda Games Showcase, after its existence was officially disclosed at E3 2018.
It was no surprise that Starfield was announced as an exclusive for Xbox consoles at the event, given Microsoft’s acquisition of developer Bethesda Game Studios and its parent organization Zenimax Media late last year. But it has been a point of dismay for those who might hope to see it on PlayStation. or even the Nintendo Switch. Howard opened up a bit about that, while not ruling out the game’s future on other platforms.
Asked if he has any reservations about “being forced to pick a side,” Howard said, “Well.. a little bit. You don’t ever want to leave people out, right? But at the end of the day, your ability to focus and say, this is the game I want to make, these are the platforms I want to make it on, and being able to really lean in on those is going to make for a better product.”
Howard then clarified that the current deal is in the best interests of the game, stating that he and the rest of his team are “big believers” in Microsoft’s vision. “It’s about taking a long term view. And our belief that those things are really fundamentally good. So we see it actually opening up more and more and more so that people’s ability to play our games–via GamePass and other things–their ability to play our games doesn’t go down. It goes up dramatically.”
Though Todd Howard talks Starfield exclusivity with a firm commitment to the plan, there’s no reason that the game can’t come to other platforms via Xbox Cloud Gaming on the Game Pass app, assuming platforms like Switch and PlayStation open up to the app.
Starfield is slated for release on November 11, 2022 for Xbox Series X|S and Windows PC. It’ll also be launching day one on Xbox Game Pass.