Hideo Kojima wants to make a game in which absolutely no one person will have the same experience. In an interview with Japanese magazine, An An, the creator of Death Stranding said that he wants to make games that “change in real time.” That’s according to a report from Siliconera’s Andrew Kiya, who translated the feature.
The magazine caught up with Kojima to discuss Death Stranding Director’s Cut and the creative process behind it, ahead of the game’s release in November. When asked what the future holds for him, particularly with regards to the evolution of his work, Kojima said that he wanted to make games that “change in real-time”
“I want to create a game that changes in real-time,” said Kojima. “Even though there are people of different ages and trades playing the same game, they are playing it in the same way.” This might seem like a strange sentiment since all humans experience things differently, but it seems that Kojima wants those differences to be expressed more literally within games themselves.
Kojima referenced Boktai: The Sun Is In Your Hand, a lesser known Game Boy Advance title that let players use a solar sensor to battle the undead. Kojima wants more games like it, saying, “I want the game to change based one where that person lives, and that person’s unique perspective. [Boktai] would change based on where and when you played the game. That kind of feature connects man-made systems to real-life.”
It might sound kind of wild, but this seems like standard fare from one of the most eclectic creative leads working in games today. I’d argue that this wouldn’t be unusual coming from fellow game dev eccentrics like Yoko Taro or even the mostly disgraced Peter Molyneux. And after Death Stranding, a game known for its unusual take on fetch quests and cozy asychronous co-op, anything’s possible.
In recent news, Hideo Kojima and Microsoft are currently working out the details of a publishing agreement for his next game. While nothing is set in stone, they’ve signed a letter of intent that formalizes the start of discussions for a potential partnership. Kim Swift, the senior director of design at Xbox Cloud Gaming is currently tasked to help Kojima bring his ideas to life, which are likely to involve the cloud.