However, throughout all the developers and studios changed within the past couple of years, Kojima Productions has remained independent. Even as Sony expanded its acquisition game, Hideo Kojima and his teams have stuck it out. Why is that though?
“I created this company in December 2015 after leaving Konami,” Kojima said on the latest episode of his Spotify podcast. “It was 100 percent out of my pocket – no funding from anyone whatsoever.”
“We are indies, we have no affiliations whatsoever and are not backed by anyone and are on good terms with everybody in the industry,” he continued.
“Every day I am approached by offers from all over the world to buy our studio. Some of those offers are ridiculously high prices but it’s not that I want money. I want to make what I want to make. That’s why I created this studio. So as long as I’m alive, I don’t think I’ll ever accept those offers.”
While Kojima never directly references it, the decision is likely influenced by his time working at Konami, where his Silent Hills project was canceled and his name stricken from the cover of Metal Gear Solid 5. Being an independent allows Kojima to work with whoever he likes and allows him the freedom to work on the games or media he develops as he pleases.
The games Kojima helped make during his time at Konami are well loved by fans, enough so that he frequently gets requests on making sequels to said games. When asked on what else he might be working on in the future, Kojima was very clear in saying that it would not be his franchises for Konami.
“Probably not Boktai,” Kojima laughed. “Every single day from all over the world I get messages saying ‘Hey, make a new Metal Gear’, or PT, or Boktai or Zone of the Enders. I take this as a positive thing but also, as adults, everyone should know that this isn’t going to happen, right? But they still send me stuff like this.”
More recently though, Hideo Kojima has taken to teasing some interesting things over at Twitter, with the recent one here.
It’s unclear which of several projects – a Death Stranding sequel, his mysterious project Overdose -he’s been teasing but there’s a non-zero chance it’s a “completely new game,” the one he announced at the Xbox and Bethesda Games Showcase earlier this year that will make use of the power of “Microsoft’s cutting-edge cloud technology.”