Bioware has published a new post from Gary McKay, the studio’s general manager, about the future of the developer and the challenges of rebuilding their reputation.
In the post, McKay recalls the challenges faced by everyone during a global pandemic and how Bioware has adapted to the circumstances. “We’ve had to continue to think on our feet to adapt to changing circumstances,” writes McKay. “But despite all that, it has been an absolute joy to lead a studio with so many unbelievably talented people.”
Additionally, the developer is now looking into hiring folks anywhere in North America, whereas they previously only hired folks who were willing to move to their offices in Edmonton, Canada and Austin, Texas. The flexibility in this hiring scheme could translate to better things for Bioware, which needs the hands they can get for the next Mass Effect and Dragon Age. Giving hires the option to work from home is a welcome option for those interested in finding work at the studio.
When Mass Effect Legendary Edition was released in May, a lot of the folks in Bioware, including McKay, were very proud of it. Fans have given immense positive feedback on it. A few even rallied together to restore a DLC that Bioware didn’t ship with the Legendary Edition due to lost source code. Beloved by the fans, Mass Effect is an experience that has stayed with everyone who has filled out the boots of Commander Shepard.
McKay also announced that the newest expansion for Star Wars: The Old Republic, “Legacy of the Sith,” will be released on the 15th of February. It’ll send players to the ocean world of Manaan and the ruined Sith fortress on Elom. The expansion will also introduce the option to customize your character’s combat style, so if you ever wanted to make a Republic trooper who dual wields a pair of pistols like Captain Rex on the Clone Wars, you’ll be able to do that soon.
Bioware continues to work on the next Mass Effect and Dragon Age, reiterating that they “are focused on a single-player experience that is built on choices that matter.”
The post draws to a close saying that rebuilding the reputation of Bioware remains a huge priority, though McKay doesn’t explicitly name what previous disappointments might necessitate this. “We are laser-focused on building back the trust of our fans and community, and we plan to do that by delivering the types of games that we are best known for and ensuring they are of the highest quality.”
In other Bioware news, Mass Effect Legendary Edition is now available on Game Pass, so if you haven’t tried it out yourself, I’d highly recommend doing so. It’s an experience that’s stayed with me ever since I’ve played it and always look back fondly on the time I’ve done multiple playthroughs of it.